![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ7LQti7EdISfNP-1zc-SI34vvttY6lM7kK7vQiRQ90UC5hPAiywqHtUcUl6ofxZdYC4uFmjd5_PEykh6s8WdqAhiRcifwjmrea0GboTg48OvNIfaW-1pkRheFV7fqWpPDxAmoYcNW_1k/s200/clothwallpaperorigce3.jpg)
(click it to see it full sized)
Run the game, get close and look at the wall... Damn... has a lot of noise and artifacts... Even at mid-range...
Because it's very difficult to find western wallpaper pictures over internet (never found one), I have decided to remake this one.
Because it is an old wallpaper, it was very simple. I don't need sharp detail... Just need the original color and contour...
First I have resized it to 512x512 (with bicubic algorithm of course!).
Then I have applied a gaussian blur of 2 pixels (photoshop : filter>blur>gaussian blur). This removes all JPEG artifacts, but cause a loss of detail... But I don't care: just want the color and basic shape !
Then I have applied an artistic filter, I don't remember which one, sorry , maybe sponge. Just test many of them (photoshop : filter>artistic>?), until it looks good. Because it is a wallpaper, it was logical that an artistic filter may look good. Now I have a nice texture with a painting feeling.
Finally, I have added a canvas effect texture (sorry, I run a french version of photoshop... something like : filter>textures>textures, then choose canvas or something you like).
After only five minute, I have made this texture:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhS-SZVbavc0thb5z5bOS1YXN5P2StfnlzNu8nAwOdlFTzuPZxsh_uFO6eNwlMcIHcoMYHOzGHwSIhueoJp6ZCsU5bkh7ARfDK3KTAk8OcpIvWvmdZmPlY02qll9ZSuHlsIvqUYQwUM9t8/s200/clothwallpaperremixzx9.jpg)
(click it to see it full sized)
Nice! Isn't it?
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